This research project had been conducted for my master's thesis (Master of Information Management degree). I conceptualized cultual background with Hall's high- and low-context culture (1976) and tried to see whether people's perceptions of urban places vary between physical addresses and symbolic representations of spaces (landmarks), when their cultural backgrounds were different. A survey questionnaire was used to measure cultural background, and a web-based online game was used to measure people's perceptions of places.
This project was originally initiated as a class project from INST 741 (Social Computing) class in 2013, and redesigned to a research project and accepted to CHI '15 Work-in-progress session. I organized a 4-member team and we collaborated on designing the study as a team. The video was created originally for Social Media Expo, iConfernece 2014, so the title is different from the CHI paper. This research project tried to identify the role of geospatial information format (image or text) and content (place or space) on people's familiarity of new places.
This was the final project of the "Theory and Practice in Intelligent Convergence Systems" class from the Graduate School of Convergence Scinece and Technology in 2009. The goal of this system was (1) to grow plants in an urban environment; (2) to change urban places into eco-friendly and entertaining spaces; and (3) to make use of street blocks as indicators for urban information. In order to do that, we presented designs of the software/hardware architectures of the blocks and user scenarios.